Nintendo (2) – 任天堂 サウンドヒストリーシリーズ 「ゼルダ ザ ミュージック」 = Nintendo Sound History Series: Zelda The Music
| Лейбл: | Scitron Digital Content – SCDC-00395 |
| Формат: | CD |
| Страна: | Japan |
| Дата релиза: | 2004 |
| Жанр: | Electronic, Stage & Screen |
| Стиль: | Soundtrack, Video Game Music |
Подробнее об участниках записи
Треклист:
| 1 | ディスクシステムのテーマ = Disk System Theme |
0:09 | |
| ゼルダの伝説 = The Legend Of Zelda (Famicom Disk System) |
|||
| 2 | タイトルBGM = Title BGM |
1:40 | |
| 3 | 地上BGM = Overworld BGM |
0:46 | |
| 4 | 地下BGM = Underground BGM |
0:31 | |
| 5 | デスマウンテンBGM = Death Mountain BGM |
0:35 | |
| 6 | ゲームオーバー = Game Over |
0:22 | |
| 7 | 笛 = Flute |
0:04 | |
| 8 | 宝物キャッチファンファーレ = Treasure Catch Fanfare |
0:04 | |
| 9 | トライフォースキャッチファンファーレ = Triforce Catch Fanfare |
0:09 | |
| 10 | ガノン登場及び倒した時のファンファーレ = Ganon's Appearance And Defeat Fanfare |
0:05 | |
| 11 | ゼルダを助けた時のファンファーレ = Zelda Rescued Fanfare |
0:08 | |
| 12 | エンディングテーマ = Ending Theme |
1:18 | |
| リンクの冒険 = Zelda II: The Adventure Of Link (Famicom Disk System) |
|||
| 13 | タイトルBGM = Title BGM |
1:18 | |
| 14 | 地上BGM = Overworld BGM |
0:53 | |
| 15 | 戦闘BGM = Battle BGM |
0:33 | |
| 16 | 笛BGM1 = Flute BGM 1 |
0:05 | |
| 17 | 街BGM = Village BGM |
1:16 | |
| 18 | 室内BGM = Indoors BGM |
0:24 | |
| 19 | 笛BGM2 = Flute BGM 2 |
0:05 | |
| 20 | 神殿BGM = Temple BGM |
1:41 | |
| 21 | ボス = Boss |
0:12 | |
| 22 | 神殿クリア = Temple Clear |
0:06 | |
| 23 | レベルアップ = Level Up |
0:04 | |
| 24 | ゲームオーバー = Game Over |
0:05 | |
| 25 | 大神殿 = Great Temple |
0:47 | |
| 26 | ラストボス(ダークリンク) = Last Boss (Dark Link) |
0:28 | |
| 27 | ファンファーレ = Fanfare |
0:07 | |
| 28 | ゼルダ姫 = Princess Zelda |
0:23 | |
| 29 | エンディング = Ending |
0:43 | |
| リンクの冒険 = Zelda II: The Adventure Of Link (US Edition) |
|||
| 30 | タイトルBGM = Title BGM |
1:18 | |
| 31 | 戦闘BGM = Battle BGM |
0:41 | |
| ゼルダの伝説 神々のトライフォース = The Legend of Zelda: A Link To The Past (Super Famicom) |
|||
| 32 | タイトル = Title |
0:17 | |
| 33 | オープニングデモ = Opening Demo |
1:16 | |
| 34 | 表の地上 = Normal Overworld |
0:51 | |
| 35 | マスターソードのデモ = Master Sword Demo |
0:13 | |
| 36 | 裏の地上 = Alternate Overworld |
1:09 | |
| ゼルダの伝説 時のオカリナ = The Legend Of Zelda: Ocarina Of Time (Nintendo 64) |
|||
| 37 | タイトル = Title |
1:24 | |
| 38 | ハイラル平原メインテーマ = Hyrule Field Main Theme |
5:01 | |
| 39 | ロンロン牧場 = Lon Lon Ranch |
4:16 | |
| 40 | 迷いの森 = Lost Woods |
0:41 | |
| 41 | ゼルダ姫登場 = Princess Zelda's Apperance |
0:07 | |
| 42 | ゼルダ姫のテーマ = Princess Zelda's Theme |
0:57 | |
| ゼルダの伝説 ムジュラの仮面 = The Legend Of Zelda: Majora's Mask (Nintendo 64) |
|||
| 43 | タイトルデモ = Title Demo |
2:11 | |
| 44 | タルミナ平原 = Termina Field |
1:31 | |
| 45 | オカリナ「大翼の歌」 = Ocarina "Song Of Soaring" |
0:07 | |
| 46 | 町長の家会議室 = Mayor's House Council Room |
0:50 | |
| 47 | 中ボス戦闘 = Mid Boss Battle |
1:10 | |
| 48 | クリミアの馬車 = Cremia's Wagon |
0:44 | |
| 49 | ムジュラの仮面月へ = Majora's Mask To The Moon |
0:31 | |
| 50 | スタッフロール = Staff Roll |
6:21 | |
| ゼルダの伝説 風のタクト = The Legend of Zelda: The Wind Waker (Nintendo GameCube) |
|||
| 51 | タイトル = Title |
1:07 | |
| 52 | おばあちゃん = Granny |
1:41 | |
| 53 | 旅立ち = Departure |
0:52 | |
| 54 | 大海原 = Great Ocean |
2:40 | |
| 55 | マスターソードゲット = Master Sword Get |
0:11 | |
| 56 | 風の勇者 = Hero Of The Wind |
1:26 | |
| 57 | エンディング = Ending |
1:06 | |
| ゼルダの伝説 4つの剣+ = The Legend Of Zelda: Four Swords Adventures (Nintendo GameCube) |
|||
| 58 | フィールドBGM = Field BGM |
1:08 | |
| 59 | ダンジョンBGM = Dungeon BGM |
1:10 | |
| 60 | 地上BGM = Overworld BGM |
1:06 | |
| 61 | ハイラル城BGM = Hyrule Castle BGM |
1:37 | |
| 62 | 青の巫女の村(謎解き前) = Village Of The Blue Maiden (Before The Puzzle Solving) |
1:20 | |
| 63 | 青の巫女の村(謎解き後) = Village Of The Blue Maiden (After The Puzzle Solving) |
1:14 | |
| 64 | 天空BGM = Sky BGM |
1:14 | |
| 65 | 神殿BGM = Temple BGM |
1:26 | |
| 66 | 風の宮殿BGM = Wind Palace BGM |
0:40 | |
| 67 | クリアファンファーレ = Clear Fanfare |
0:11 | |
| 68 | シャドウリンク戦闘BGM = Shadow Link Battle BGM |
1:00 | |
| 69 | ボス戦闘BGM = Boss Battle BGM |
1:01 | |
| Medley |
|||
| 70 | ゼルダの伝説 テーマメドレー = The Legend Of Zelda Theme Melody |
8:56 |
Участники записи:
- Arranged By – Shinji Hosoe
- Design [designed by] – TOM'S (4)
- Engineer [recording/mastering engineer] – Yuzuru Nakayama
- Executive-Producer [executive producer] – Yoshihiro Ohno
- Music By – Nintendo (2)
- Producer [design producer] – Nohchi Oda
- Producer [produced by] – Takahiro Yagi
- Promotion [promoted by] – Katsunori Takahashi (2)
- Promotion [promoted by] – Tsuyoshi Tonosaki
- Promotion [promoted by] – Akira Ishii (3)
- Recorded By [recording staff] – Family Computer Game Soft
- Recorded By [recording staff] – Tsuyoshi Tonosaki
Лейблы и идентификаторы:
- Barcode Printed on obi: 4 949168 103658
- Matrix / Runout Variant 1: SCDC-00395 MT N55
- Mould SID Code Variant 1: IFPI 4479
- Matrix / Runout Variant 2: SCDC-00395 MT 961
- Mastering SID Code Variant 2: IFPI L159
- Mould SID Code Variant 2: IFPI 444G
- Matrix / Runout Variant 3: SCDC-00395 MT 265
- Mastering SID Code Variant 3: IFPI LT46
- Mould SID Code Variant 3: IFPI 442H
Компании:
- Copyright (c) – Nintendo
- Made By – Scitron Digital Contents
- Pressed By – Memory-Tech
- Recorded At – Scitron Studio Soundship
Участники записи:
- Arranged By – Shinji Hosoe
- Design [designed by] – TOM'S (4)
- Engineer [recording/mastering engineer] – Yuzuru Nakayama
- Executive-Producer [executive producer] – Yoshihiro Ohno
- Music By – Nintendo (2)
- Producer [design producer] – Nohchi Oda
- Producer [produced by] – Takahiro Yagi
- Promotion [promoted by] – Katsunori Takahashi (2)
- Promotion [promoted by] – Tsuyoshi Tonosaki
- Promotion [promoted by] – Akira Ishii (3)
- Recorded By [recording staff] – Family Computer Game Soft
- Recorded By [recording staff] – Tsuyoshi Tonosaki